Game Dev Streams

Vexpyr Studios

Live Visual Game Development and Creation

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About

Building worlds in public. Follow along as I model in Blender, craft Niagara effects, and bring characters to life — all live.

What I Work On

Blender Modeling

Hard-surface, organic shapes, and environment pieces — from blockout to game-ready assets.

Niagara VFX

Real-time particles and effects in Unreal Engine. Spells, ambience, and impact moments.

Character Creation

Concept to rig-ready characters. Sculpting, retopo, texturing, and stylized pipelines.